For Class Discussion:
Mobile and virtual learning will continuously grow expanding the horizon of promises, innovations, revolutions, and challenges. Distinction between mobile and virtual learning can be subtle, and video/online games and virtual worlds are also web technologies not to ignore. Truth is, adoption and use of web connected mobile phones and devices will grow, and their needs for content access and collaboration will expand. Less discussed, but important and related pedagogy includes location based learning, ubiquitous learning, and game/simulation-based learning.
- Mobile Learning Environments by David J. Gagnon
- Educause's 7 Things You Should Know About Mobile App
- Educause's 7 Things You Should Know About Android
- The Official Google Blog: The Future of Mobile by Steve Kolowich
- Educause’s 7 Things You Should Know About Virtual Worlds
- Video Games and the Future of Learning by Kurt Squire
- Sharing: The Moral Imperative by Dean Shareski (26 minute video)
- Questioning the Future of the Open Student by Vicki Davis
- Free as in Freedom: The Power of Pull – John Seely Brown by Sumeet Moghe
- Travis Allen’s Blog: The Life of a 21st Century Student.
- The Mobile Campus (#3 and 4 illustrates the current practices, challenges, and needs of proper research)
- Educause: From Distraction to Interaction: Incorporating Cell Phones Into the Learning Environment (13 minute audio)
- From Toy to Tool: Cell Phones in Learning a blog by Liz Kolb. Please explore her site and be sure to listen to Liz Kolb’s and Jeff Stanzler’s blogtalk radio interview with Florida Spanish teacher, Ariana Leonard. You’ll find the interviews on the right hand side of her blog. You can listen to this interview directly on the site or via iTunes. (35 minutes)
- Educating the Net Generation, Chapter 12, Learning Spaces
- Educating the Net Generation, Chapter 15, Planning for Neomillennial Learning Styles: Implications for Investments in Technology and Faculty (You can choose either the pdf or html version (with diigo highlights) of Chapter 15)
- “Living Epic”: What the title means and what it implies by Roger Travis. Be sure to read parts 1-3 (the links appear at the end of posts 1 and 2)
- My Personal Learning Network in Action by Karl Fisch
- Cell Phones in the (Language) Classroom: Recasting the Debate by Peyton Jobe
- Social Media in Africa, Part 1
- Social Media in Africa, Part 2: Mobile Innovations
- Social Media in Africa, Part 3: Democracy. Want to know more about the impact of mobiles in the developing world? Check out this 38 minute presentation by Nathan Eagle of MIT (not required), “Crowd-Sourcing on Mobile Phones in the Developing World“
Popular Tools - Course Google Site at https://sites.google.com/site/idt351sp2012/
- PhoneGap - Open source mobile framework for developing/downloading apps
- Portable Applications (Many applications are search-able by topics and categories)
- Second Life, OpenSim, and Virtual Worlds Review
- Scratch - Easy to use remixing tool from MIT (video 1 min)
- Game development: Unity, GameSalad, Sharendipity, Alice (3D programming)
- National Library of Virtual Manipulatives
- Siri - Virtual assistant
- Foursquare - Others can check where you are and where they have been, info around you
- ClassSpot and TeamSpot from TideBreak.Inc
You can comment on any of the
following:
- Which tool was your favorite? How did the tool compare to others introduced in this week? If you plan to adopt the tool, for what purposes will you use it and how often? If you don't plan to use, why not?
- Do you think a school or workplace must actively use tools introduced in this week? Anything to consider in adoption or implementation at school or work?
- Or your reflection on anything related to the course (material, assignment, clarity, usefulness, suggestion, reaction to others, etc.)